Random Legendary Mod
1-Star Legendary Effect
Reflects up to 10% incoming damage based on the caps you have.; Up to +40 maximum health as hunger and thirst meters are filled.; -15% damage taken from super mutants.; Damage and Energy Resistance increase as health decreases.; Chameleon; -15% damage taken from robots.; Up to +3 to all S.P.E.C.I.A.L. stats except Endurance at low health.; -15% damage taken from humans.; -15% damage taken from ghouls.; +10 Damage and Energy Resistance while mutated.; Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod.; Slowly regenerates health while out of combat.; +4 Perception and Agility while invisible.; Hits have a 10% chance to generate a stealth field for 2 seconds.; -15% damage taken from Scorched.; Automatically uses a stimpak at low health.; -15% damage taken from animals.; Grants up to 10 % Damage Reduction at Higher Encumberance.; Damage and Energy Resistance increase as health increases.; -15% damage taken from insects and mirelurks.
Description
This legendary mod applies the following effect.
Reflects up to 10% incoming damage based on the caps you have.; Up to +40 maximum health as hunger and thirst meters are filled.; -15% damage taken from super mutants.; Damage and Energy Resistance increase as health decreases.; Chameleon; -15% damage taken from robots.; Up to +3 to all S.P.E.C.I.A.L. stats except Endurance at low health.; -15% damage taken from humans.; -15% damage taken from ghouls.; +10 Damage and Energy Resistance while mutated.; Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod.; Slowly regenerates health while out of combat.; +4 Perception and Agility while invisible.; Hits have a 10% chance to generate a stealth field for 2 seconds.; -15% damage taken from Scorched.; Automatically uses a stimpak at low health.; -15% damage taken from animals.; Grants up to 10 % Damage Reduction at Higher Encumberance.; Damage and Energy Resistance increase as health increases.; -15% damage taken from insects and mirelurks.