Asylum Worker Uniform Forest
Description
No community written description is currently available for this item.
Possible Legendary Effects
1-Star Effects 30
Adrenal
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Resistances increase as health decreases (requires Adrenal Reaction mutation).
Anti-armor
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Ignores 50% of your target's armor.
Anti-armor Legendary Mod
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Ignores 50% of your target's armor (Circuit Breaker special effect).
Aristocrat's
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Grants up to +20 Damage and Energy Resistance based on your caps (max 29,000 caps).
Assassin's
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-15% damage from Humans.
Auto Stim
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Automatically uses a Stimpack when health is 25% or less, once every 60 seconds.
Berserker's
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Damage increases as Damage Resistance decreases. Maximum +50% damage at 0 DR.
Bolstering
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Grants up to +35 Damage and Energy Resistance at low health.
Bounty Legendary Mods
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Chameleon
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Blend with the environment while sneaking and not moving.
Cloaking
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Being hit in melee generates a Stealth Field once every 30 seconds.
Exterminator's
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-15% damage from Mirelurks and bugs.
Ghoul Slayer's
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-15% damage from Ghouls.
Heavyweight
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Grants up to 10% damage reduction based on how close you are to your carry capacity (max at 150% carry capacity).
Hunter's
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-15% damage from Animals.
Life Saving
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When downed, 50% chance to revive using a Stimpak, once every 60 seconds.
Lucid
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Increases damage reduction (up to +6%) based on how full your feral sanity meter is (Ghoul characters only).
Mutant Slayer's
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-15% damage from Super Mutants.
Mutant's
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+10 Damage and Energy Resistance if you are mutated.
Nocturnal
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Resistances increase during the night (up to +40 max), decreases during the day.
Overeater's
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Increases damage reduction up to +6% as you fill your hunger and thirst meters.
Random Legendary Mod
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Random Legendary Mod
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Random Legendary Mod
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Random ★
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Regenerating
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Slowly regenerates health when out of combat.
Troubleshooter's
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-15% damage from Robots.
Unyielding
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+3 to all stats (except Endurance) when at low health.
Vanguard's
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Grants up to +35 Damage and Energy Resistance at high health.
Zealot's
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-15% damage from Scorched.
2-Star Effects 24
Agility
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+1 Agility.
Antiseptic
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+25 environmental disease resistance.
Bounty Legendary Mods
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Charisma
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+1 Charisma.
Elementalist
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Increases all elemental resistances by 5 per equipped piece.
Endurance
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+1 Endurance.
Fierce
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Fortify Limb Resistance based on Kill Streak count.
Fireproof
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+25 fire resistance.
Glutton
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Hunger and thirst grow 10% slower.
Hardy
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7% less damage from explosions.
HazMat
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+25 radiation resistance.
Intelligence
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+1 Intelligence.
Luck
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+1 Luck.
Pain Killer
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Stimpaks, RadAway and Rad-X effectiveness increased by 5%.
Perception
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+1 Perception.
Poisoner's
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+25 poison resistance.
Powered
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Increases Action Point refresh speed.
Powered
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Increases Action Point refresh speed.
Random Legendary Mod
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Random Legendary Mod
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Random ★★
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Rushing
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Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Strength
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+1 Strength.
Warming
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+25 cryo resistance.
3-Star Effects 29
Acrobat's
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Prevents 50% of falling damage.
Active
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+20 Max Action Points.
Adamantium
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Limb damage reduced by 15%.
Arms Keeper's
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Weapons weight reduced by 20%.
Belted
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Ammo weight reduced by 20%.
Bounty Legendary Mods
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Burning
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5% chance to deal 100 Fire damage to melee attackers.
Cavalier's
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75% chance to reduce damage by 15% while sprinting.
Defender's
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Take 15% less damage while blocking.
Dissipating
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Slowly regenerates radiation damage when out of combat.
Diver's
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Grants the ability to breathe underwater.
Doctor's
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Stimpaks, RadAway and Rad-X effectiveness increased by 5%.
Durability
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Breaks 50% slower.
Electrified
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5% chance to deal 100 Energy damage to melee attackers.
Frozen
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5% chance to deal 100 Cryo damage to melee attackers.
Glowing
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Healthy
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+20 Max Health.
Pack Rat's
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Junk weight reduced by 20%.
Punishing
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Reflect 50% of melee damage back while blocking.
Random Legendary Mod
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Random Legendary Mod
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Random ★★★
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Reflex
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+2% Evade chance per equipped piece.
Safecracker's
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Increases size of sweet spot while lockpicking.
Secret Agent's
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Become harder to detect while sneaking.
Sentinel's
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75% chance to reduce damage by 15% while standing still.
Thru-hiker's
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Food, drink, and chem weights reduced by 20%.
Toxic
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5% chance to deal 100 Poison damage to melee attackers.
zzz_mod_Legendary_Armor_ReflectDamage
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Reflect 50% of melee damage back while blocking.
4-Star Effects 35
Aero Flight
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Barbarian's
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Battle-Loader's
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15% Chance to Instantly Reload When Bashing Enemies (up to 75% Chance on Full Stack)
Bruiser's
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Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Crusaders
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+1 S.P.E.C.I.A.L. Point For Each Equipped Armor Piece (up to +5 on Full Stack)
Cryogenic
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Daredevil's Legendary Mod
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Duelist's
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Elemental Legendary Mod
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Elusive Legendary Mod
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Enervating Legendary Mod
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Hauler's
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Increases Carry Capacity by 30.
Incendiary
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Invigorating Legendary Mod
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Limit-Breaking
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Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Metabolic
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All Chems, Serums, Bobbleheads & Magazines Buffs Last 5% Longer (up to 25% on Full Stack)
Miasma's
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When hit, a poisonous DoT cloud harms nearby targets for 10 seconds (DoT increases per equipped piece).
Moneybag's
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Normal 4 Star Legendary Mods Item Pool
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Persisting Legendary Mod
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Polished
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Raging
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Upon being hit, deal +3% Damage for 10 seconds.
Random Legendary Mod
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Random Legendary Mod
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Random ★★★★
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Ranger's
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Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Rebounders
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Return 10% of Ballistic & Explosive Damage Received From An Enemy Target Back Towards Them (up to 50% on Full Stack)
Reflect Projectiles
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Runner's
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Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Savage's
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Sawbones
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Slowly regenerates health (+1 Health/sec per piece, up to +5 Health/sec total).
Stagger-Proof
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Tanky's
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+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Vector
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Gain 10% VATS Accuracy Against Distant Targets.
zzz_mod_Legendary_Armor4_ReflectMelee
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